Watch

The Devil's Den Watch
Guarding the walls and towers of Devil's Den is the Watch.

Watch Armory

 * 1 skullcap
 * 4 jerkins
 * 3 PQ jerkins
 * 8 swords
 * 10 shields
 * 2 jezzails and 16 shots (one to go to Billy eventually)
 * Scorpion and 12 bolts
 * Bow & 20 arrows
 * BQ belly bow & 10 bolts
 * GQ belly bow & 10 bolts

Watch Careers
The following special careers are available to members of the Watch:

Militiaman (Advanced)
WS+15 BS+10 S+5 T+10 AG+10 INT+5 WP+15 FEL+0 A+1 W+4

Skills: CK Mord, CK Beastman/Goblinoid/Skaven, Concealment, Dodge, Drive or Swim, Gamble, Navigation, Outdoor Survival, Search, SSDDM, Silent Move.

Talents: Alley Cat or Tunnel Rat, Flee!, Hardy, Inured to Chaos, SWG any one, Stout Hearted, SMB.

Trappings: Semblance of a uniform, any weapon, any piece of armor, hope.

Exits: Initiate, Jailer, Marauder, Militiaman, Militia Corporal, Outlaw, Pit Fighter, Sewer Jack, Temple Guardian, Tollkeeper, Watchman, Enforcer, Scout, Sergeant, Veteran

Sentinel (Advanced)
Mordheim’s keen-sighted watchmen, the Sentinels specialize in standing guard on walls and towers, plying their longbows and occasionally rappelling down to do fight in melee combat.

WS+15 BS+25 S+10 T+10 AG+20 Int+20 WP+20 F+0 A+1 W+4

Skills: CK Mordheim, Concealment, Dodge, Follow Trail, Perception, Scale Sheer Surface, Secret Signs DDM, Search.

Talents: Excellent Vision, Inured to Chaos, Mighty Shot, Rapid Reload, Sharpshooter, SW Longbow, Sure Shot.

Trappings: Leather jack and mail shirt, longbow, Sentinel’s cloak, 10y rope.